A few days ago, I posted in [livejournal.com profile] roleplayers, asking how to integrate a number of new characters into the CtD/WtA game I'm currently running. I got a response from someone who said that one character (the Silent Strider) would slaughter another (the Unseelie sluagh), and then imprison a second (the Seelie sluagh) -- supposedly, because sluagh are "Wyrm-y" and Unseelie are evil. Another poster said that things looked "pretty fucked." I responded to that by saying that, since I've been running this game for more than half a year and my players and I have been having a marvelous time with it, that I must be "fucked" in a good sense. :) (my exact words were, "in the sense of the warm, yummy afterglow," with thanks to [livejournal.com profile] lostsatyr).

Yes, so maybe the above reaction would be the canon one for a werewolf. I don't care. Of course, one of my not-so-guilty pleasures as a GM has been to cheerfully toss out bits of canon that don't fit in my games. And, before the canon mavens start squawking, I'm going to point to a little something in all of White Wolf's games called "The Golden Rule." So it's even sanctioned by the company itself. :)

Next time I'm going to keep my mouth shut about what system I'm running, and keep my question as generic as possible. Seems less controversial that way.

Date: 2004-01-23 08:36 pm (UTC)From: [identity profile] dekker2870.livejournal.com
Yeah, that's a pain. Unfortunately, I had no idea what those character classes were so I couldn't really offer an opinion.

PS: I hope you don't mind, but I added you to my Friends List...

Date: 2004-01-23 08:46 pm (UTC)From: [identity profile] theaceofspades.livejournal.com
Actually, given that Striders deal with the spirits of the dead, etc., I don't think they'd see Sluagh as Wyrmy by default. Not all that is Wyld is pretty, after all - nightmares aren't inherently Wyrmy. Some of the things 'roo do as a matter of course fit that description nicely.

Date: 2004-01-23 11:41 pm (UTC)From: [identity profile] waiwode.livejournal.com
Ehh. People who think all Werewolves must act like Get of Fenris Ahroun are addled. People who think all Get of Fenris Ahroun must act like Get of Fenris Ahroun are addled.

You choose a "tribe", you choose a "class," nowhere does it say that you must choose a personality. And if it does say that somewhere, in my 1st edition rules it was refered to as page XX, so I never managed to find it.

Doug.

Date: 2004-01-24 02:36 am (UTC)From: [identity profile] justric.livejournal.com
Wish I could remember where I read this, but I recall something where Garou were un-nerved by Changelings because they could be Wyld one moment and then Wyrm-tainted the next.

And how the hell would a Silent Strider know that Sluagh are "evil?" Wyrm-tainted, I can see, but "evil?" That's not cannon. That's whacked.

As far as introducing new characters, it would depend on who is being itroduced to whom.

Bah, I say.

Date: 2004-01-24 04:01 am (UTC)From: [identity profile] meepeek.livejournal.com
Sluagh are neither inherently "of the wyrm" nor "evil".

I hate how players of one game will insist on using simplistic concepts to denigrate things from another.

This is why, after seeing the way the games interact, I prefer to play one, rather than two or more, of the WW system games. They're supposedly set in the same universe, but the rules don't really go well together, and the players' attitudes just don't seem to meld well.

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